A local companion, with a face
Intelligence
with presence.
A photoreal companion you can talk with in real time. The avatar renders on your own GPU host; the model and voice stay on infrastructure you control.
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REAL-TIME
RENDER / 5.8
Not another voice
in a blank box.
MetaHuman gives your private AI a face, a voice, and the time to meet your eyes. Talk by typing or speaking. Watch a reply take shape in expression, gaze, and carefully timed speech.
The current scene pairs a Reallusion character with an Unreal Engine environment. A browser receives the live picture and sound over WebRTC; the GPU host does the rendering.
A short path from
your words to a face.
One turn crosses a small, understandable stack. Your browser carries the conversation; the host does the work.
- 01YOU
Speak or type
from your browser - 02COMPANION
Language and voice
run on your network - 03CHARACTER
Expression and speech
render in Unreal - 04BACK TO YOU
Live video and audio
arrive over WebRTC
Built to be re-aimed. The companion connects to Ollama or an OpenAI-compatible inference endpoint through configuration. Voice can use local speech services, and conversation memory is opt-in.
↗Private by
where it runs.
Rendering and inference are designed to stay on the machines you choose. CI Portal sign-in and Tailscale keep private previews inside the CI network.
Learn about Companion IntelligenceOWN
MACHINENO SHARED CLOUD RENDERCI
Private preview
A presence is taking shape.
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